

You see, Obsidian are developers of outstanding pedigree (formed from the ashes of Black Isle, the creators of RPG touchstones Fallout and Planescape: Torment) yet of late they've been somewhat saddled with being known as the developer who delivered the borked ending to KOTOR 2 and, with Neverwinter Nights 2, created a worthy game that went largely unnoticed. Not if Obsidian have anything to do with it anyway.

In fact, the closest we've come to matching a Bourne or a Bond is Deus Ex, with only internationally hubbed adventures like Indiana Jones and the Fate of Atlantis treading on its coat-tails. Other stabs at the genre were late-'90s shooters with internationally themed levels ("Wow! A Chinese sewer!" "An underground base in Mexico? Awesome!"). Only one Bond game was ever any good (which wasn't even on PC) and the rest were a sequence of gaudy car crashes and poorly clipped death animations. So why has it never really translated to games? From Bond's First glowering stare across a baccarat table all the way to Tom Cruise whining like a petulant child and sticking explosive chewing gum on a fish tank - the international spy thriller has been a cornerstone of popular culture for decades.
